Amath, creating a new form of student practice products

By Yuefei Su, CEO of Amath

Amath created a new form of practice product: incentive mechanism + question bank, that’s gamified practice. The incentive mechanism solves the problem of users’ motivation to practice, and the question bank solves the problem of users’ practice goals. An APP is not only fun, but also can improve test scores. Also gamified practice has become a new form of practice product, which not only makes the practice fun, but also makes the practice effective.

Gamification practice combines games and exercises into one, taking the breakthrough in the game as an exercise in learning, and the motivation in the game as a reward in learning​. Empowering exercises through games greatly improves the enthusiasm for doing exercises and the effectiveness of doing exercises. ​

Author: amath

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