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Gamification Practice Become Students’ Favorite

By Yuefei Su, CEO of Amath

In gamification practice Amath, the most obvious feature is timely feedback and incentive mechanism. Timely feedback helps parents check their children’s learning progress and achievements, and the incentive mechanism solves the problem of users’ learning motivation. The two mechanisms are integrated, and the gamification practice app has become the most popular product for students.

For students, timely feedback is equivalent to adding a 24-hour teacher. The incentive mechanism is equivalent to increasing the enthusiasm of learning. Amath makes users fall in love with math and indulge in it.

Feedback and encouragement not only solve the problem of learning performance, but also combine learning with fun.Under the continuous encouragement and guidance, the user completes the practice task, which means the corresponding learning task is completed. The test score will naturally be greatly improved. Therefore, gamification practice has become the favorite tool of students.

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